September 26, 2013
Lastly, those participating in the beta will receive an "exclusive" dogtag when BF4 launches.
September 24, 2013
September 20, 2013
September 19, 2013
In the meantime, if you have not seen it, check out the "This is Battlefield 4 Multiplayer" trailer. It has a bit of recycled footage we have all seen before, but it provides views of some new maps.
After that, take a look at LevelCap's breakdown of the trailer, which focuses primarily on the new maps.
September 13, 2013
Daskro uploaded another video (also with incredibly informative commentary), giving us a first look at game play with the remote-controlled mortar. I wrote up some of my thoughts on this over at bf4blog.
Drift0r gives us Obliteration game play from an "outsider's" perspective (the primary focus of his YouTube channel seems to be COD videos, including really nice weapons analysis, though he is quite familiar - and good, it seems - with Battlefield). He notes there were some things they could not show, including a few knives, so hopefully there is some great stuff to look forward to there. He also gives us a good look at a heavily scoped .44 magnum. Lastly, he expresses concern that the attack boats may be too powerful because of the amount of damage it seems to require to take them out.
LevelCap is producing videos the fastest, choosing to focus on the weapons of each class and analysis of the field upgrades. So far, he has provided us the assault weapons, PDWs, and the following video showing the LMGs.
TmarTn also uploaded a number of videos. The latest shows Obliteration game play. Around the 0:52 mark, he seems to drop the bomb without dying, leaving me to wonder if there is in fact a way to drop the bomb intentionally, as many on reddit have requested.
Some of the first trolls and fails are provided to us by WhiteBoy7thst and MinnesotaBurns.
Stay tuned, as I imagine LevelCap will also be doing videos on sniper rifles, carbines, shotguns, attack boats, and scout choppers, as those were also available during this event. I also would not be surprised if Daskro provided us some videos on other specific equipment and spectator mode. There were a number of other players at the event from the Battlefield and COD communities, so I am sure I missed a few. Be on the lookout for videos from others, and share your favorites in the comments!
September 9, 2013
@EricFriedman2 @BSHU55 No revive after knife.
— Alan Kertz (@Demize99) September 8, 2013
September 5, 2013
Needless to say, I am wishing I had the budget to build a new PC for the release of Battlefield 4. It is very difficult to sit still when you are excited for a game and have the PC building itch at the same time. I also really want to go beyond simply building a PC and get into modding themed rigs and creating elaborate water cooling systems. So, in an effort to tame that desire, which only resulted in torturing myself, I started looking at some mods online.
With that rant aside, I leave you with an image of one of the cleanest and sexiest builds I have ever seen, found here:
September 1, 2013
In the latest “Road to Battlefield 4” blog post, the Battlefield devs discuss how Commander Mode was created for Battlefield 2 and how the idea evolved to what it has become in Battlefield 4. Within the blog post is an animated gif of some Commander Mode concept mock-ups for Battlefield 4. The primary images of this gif are the familiar top-down view of Siege of Shanghai.
However, if one is to break the gif down to its individual frames for more careful viewing, we can see what appears to be a new map. On the right side of this new map appears to be a dam. They have already discussed a levee that can be breached to flood an urban map, so whether or not this dam will do the same we will have to wait to see. It seems fairly clear to me this is not the same map, however, because the levee map shown in the Levolution trailer was more of an urban environment with tight streets and many more buildings than this map shows.
Keep in mind that the images in this gif are apparently meant to illustrate the evolution of the Commander Mode concept for BF4. I would assume that any map images this detailed used for these concept images is likely from a real map created for the game. However, much about the commander UI, assets, and other things seen in these images is certainly subject to change, so this certainly isn’t confirmation of a submarine in the game, although it is confirmation they have considered it.